Imperialism Game Wiki
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[[Propaganda|]], a technology in Imperialism 2
Prerequisite
technologies
:
National Bureaucracy, University
Type: Finance
Minimum cost per turn: 400
Turns at that rate (approx.):
Allows creation of: Nil
Has military or other value: Level 2 Diplomacy, i.e. decreasing penalties for declaring war
Obsoletes: Nil
Leads to higher
technologies
:
Nationalism
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