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− | {{tocright}}{{spoiler}}'''A [[Map key (Imp1)|Map key]] suggested for {{I}} |
+ | {{tocright}}{{spoiler}}'''A [[Map key (Imp1)|Map key]] suggested for {{I}} by [[User:Martin2222]] in 2020, who listed the following for Zimm: |
+ | :"7 Coal, 5 Iron, 2 Gold (all accessible from beginning except one Coal, one Province with 4 Iron + 2 Coal) |
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+ | :"21 Hardforest, 10 Forest |
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+ | :"2 Cotton, 1 Wool ". |
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==Introduction== |
==Introduction== |
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!Great Power<br />!!Hue<br />!!Grain<br />Farm<br />!!Open<br />Range<br />!!Orch<br />-ard<br />!!Dry<br />Plains<br />!!Hard-<br />wood<br />Forest<br />!!Scrub<br />Forest<br />!!Barren<br />Hills<br />!!Moun<br />-tains<br />!!Fertile<br />Hills<br />!!Plant-<br />ation<br />!!Swamp<br />!!Horse<br />Ranch<br />!!Desert<br />!!Tundra<br />!!''Notes''<br /> |
!Great Power<br />!!Hue<br />!!Grain<br />Farm<br />!!Open<br />Range<br />!!Orch<br />-ard<br />!!Dry<br />Plains<br />!!Hard-<br />wood<br />Forest<br />!!Scrub<br />Forest<br />!!Barren<br />Hills<br />!!Moun<br />-tains<br />!!Fertile<br />Hills<br />!!Plant-<br />ation<br />!!Swamp<br />!!Horse<br />Ranch<br />!!Desert<br />!!Tundra<br />!!''Notes''<br /> |
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− | |[[Zimm]]||[[DBlue]] || || || || || |
+ | |[[Zimm]]||[[DBlue]] || || || || ||21|| 10|| || || || || || || || || |
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|[[Kem]]||[[Red]] || || || || || || || || || || || || || || || |
|[[Kem]]||[[Red]] || || || || || || || || || || || || || || || |
Latest revision as of 02:08, 28 March 2020
Spoiler warning! This page may contain details about a particular map and/or someone else's tips. If you want to tackle the game unaided, click "Back" or a link to take you away from this page ! |
A Map key suggested for Imperialism by User:Martin2222 in 2020, who listed the following for Zimm:
- "7 Coal, 5 Iron, 2 Gold (all accessible from beginning except one Coal, one Province with 4 Iron + 2 Coal)
- "21 Hardforest, 10 Forest
- "2 Cotton, 1 Wool ".
Introduction[]
- The rows in each table can be displayed sorted according to the contents of any column. Please fill in any blank cell if you have the data, so that nobody needs to work it out again.
Great Power data[]
Great Power |
Hue |
Grain Farm |
Open Range |
Orch -ard |
Dry Plains |
Hard- wood Forest |
Scrub Forest |
Barren Hills |
Moun -tains |
Fertile Hills |
Plant- ation |
Swamp |
Horse Ranch |
Desert |
Tundra |
Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Zimm | DBlue | 21 | 10 | |||||||||||||
Kem | Red | |||||||||||||||
Patagon | Purple | |||||||||||||||
Haxaco | LBlue | |||||||||||||||
Devron | Orange | |||||||||||||||
Ordune | Green | |||||||||||||||
Deneb | Yellow | |||||||||||||||
Totals | (NA) | |||||||||||||||
Averages | (NA) |
Minor Nation data[]
MN name |
Exports |
Grain Farm |
Open Range |
Orch -ard |
Dry Plains |
Hard- wood Forest |
Scrub Forest |
Barren Hills |
Moun -tains |
Fertile Hills |
Plant- ation |
Swamp |
Horse Ranch |
Desert |
Tundra |
Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bruhr | ||||||||||||||||
Dedge | ||||||||||||||||
Hurshen | ||||||||||||||||
Idolon | ||||||||||||||||
Issa | ||||||||||||||||
Kathay | ||||||||||||||||
Kessel | ||||||||||||||||
Loke | ||||||||||||||||
Manx | ||||||||||||||||
Pont | ||||||||||||||||
Pram | ||||||||||||||||
Sindel | ||||||||||||||||
Twelt | ||||||||||||||||
Wodan | ||||||||||||||||
Zazi | ||||||||||||||||
Zinlu | ||||||||||||||||
Totals | ||||||||||||||||
World totals |
(NA) |
- (You can copy the minor nations table to any subpage and edit it as the game progresses, e.g. by rearranging in West-East order and/or italicising those where you have consulates.)
- Summary of significant MN attributes, totals, etc
- (You can list any that export timber and one fibre and both minerals, for example.)
See also[]
- Subpages for game reports - or use subpages for each color. Please add {{Spoiler}} at the top when creating them and add [[Category:Game reports (Imp1)]] at the bottom